Tokyo Sport Present 2024 attracts within the crowds — and the important thing folks | The DeanBeat

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I made it to Japan this week for my first Tokyo Sport Present. Sure, in 27 years of standard protection of video games, I’ve by no means been to the present till now. Right here’s a few of my impressions of the occasion, which ought to draw round 200,000 folks or so — a lot of them cosplayers on the weekend.

First, it’s fairly huge. There are 985 firms on the present, in comparison with 787 in 2023. They’re occupying 3,252 cubicles, in comparison with 2,682 cubicles final yr. There are 44 international locations attending, the identical as a yr in the past. And there are 2,850 titles on show, in comparison with 2,291 a yr in the past. On virtually each measure, the numbers are up; we’ll see how remaining attendance appears in a while.

Palworld sales space at Tokyo Sport Present 2024.

There are some fascinating figures on platforms and genres. Whereas Nintendo shouldn’t be on the present, there are 295 Nintendo Swap video games, up from 234 final yr. In the meantime, Pocket Pair, the maker of Palworld, was there with a big sales space and a variety of cosplayers. Nintendo sued Pocket Pair for making what everybody jokingly known as “Pokemon with guns.”

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Palworld’s sales space employee.

There are 156 PS4 and 238 PS5 video games, up from 144 and 158 a yr in the past. Actually, Sony was there displaying off the standard of the PlayStation 5 Professional. You’ll be able to see Gran Turismo operating on it on this video.


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Xbox has 172 X/S video games, up from 103 final yr, and 86 Xbox One video games, up from 78. Microsoft confirmed off a bunch of its new video games like Indiana Jones and the Nice Circle in a particular broadcast on the Tokyo Sport Present.

Xbox additionally introduced that Starcraft I and II (from the Blizzard division of the newly acquired Activision Blizzard enterprise) will likely be coming to Sport Cross on November 5, and gamers heard the Japanese voiceover in Indiana Jones and the Nice Circle for the primary time.

From Konami, the Xbox viewers noticed the newest visible replace on Metallic Gear Strong Delta: Snake Eater with up to date graphics, and Japanese studios Denki Works and Crucial Reflex debuted a world premiere with their classically impressed Tanuki Pon’s Summer season and far, rather more. Gilles Langourieux, CEO of Virtuos, an Asia-focused exterior improvement firm with 3,800 folks, famous that his workforce of exterior builders helped with the Snake Eater title for greater than two years. He instructed me that he feels just like the gaming market is getting higher. (We hope so. Our theme at GamesBeat Subsequent 2024 approaching October 28-29 in San Francisco is again to development).

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Virtuos CEO Gilles Langourieux at TGS 2024.

There are 625 Steam video games, up from 437; 496 PC, up from 363, 188 iOS, up from 161, and 190 Android, up from 163. There are solely three PSVR2 titles, down from 12 final yr; 6 Valve Index, down from 19 final yr; 32 Meta Quest 2, down from 27 final yr; and 6 HTC Vive, down from 19 final yr.

That undoubtedly looks like VR is on the decline by way of its share of the market, whereas Steam, Sony and Nintendo and even Xbox are in a really wholesome state.

When it comes to genres, there are 500 motion video games, up from 353 final yr; 347 RPGs, down from 379 final yr; 397 journey video games, up from 340 final yr; 208 simulation video games, down from 257 final yr; 74 capturing video games, down from 93 final yr; 155 puzzle video games, up from 100 final yr; 96 ARPGs, up from 60 final yr; 187 motion journey, up from 115 final yr; 51 sports activities, up from 29 final yr; 28 racing, down from 29 final yr; and 47 motion capturing, up from 44 final yr.

I might observe that I haven’t seen almost as many layoffs among the many Japanese or Asian sport firms as I’ve seen within the West. Kenji Matsubara, CEO of SNK, mentioned in an interview with me in Tokyo that the Japanese sport trade could have had a extra conservative method in the course of the pandemic, not hiring so many individuals because the Western firms did. Because of this, they didn’t have to interrupt with the custom of lifetime employment and lower a variety of jobs because the post-pandemic instances led to a drop in gaming demand.

Ken Kutaragi gives a keynote at Tokyo Game Show 2024.
Ken Kutaragi offers a keynote at Tokyo Sport Present 2024.

Numerous executives famous in interviews that the Chinese language sport firms have come on sturdy. Ken Kutaragi, father of the PlayStation, gave a keynote discuss on the Tokyo Sport Present the place he foresaw a shift from pc leisure (which he noticed rising out of toys after which video video games) to AI-infused media with supercomputing expertise. He foresees an age of “real-time computing” that will likely be 100 instances larger than the sport trade we’ve at the moment. That’s very optimistic.

Ken Kutaragi sees a great convergence of tech leading to real-time computing.
Ken Kutaragi sees a fantastic convergence of tech resulting in real-time computing.

Within the meantime, he famous the success of Chinese language sport firm Sport Science, which bought 20 million copies in its first month of gross sales for Black Fable Wukong. Alongside different hits like Genshin Impression, Zenless Zen Zero and Honkai Star Rail, it feels just like the Chinese language have come into their very own.

Shu Yoshida of Sony and Geoff Keighley of The Game Awards with Dean Takahashi at TGS.
Shu Yoshida of Sony and Geoff Keighley of The Sport Awards with Dean Takahashi at TGS.

Through the week, I made visits to Sony Electronics, Sega, SNK and extra. And, for the primary time in Tokyo, I co-hosted a banquet with Xsolla for Japanese sport firms, making a mark for GamesBeat in Japan for the primary time in eight years. Within the earlier journey eight years in the past, Matsubara, then at Sega, was additionally on a panel that I moderated together with the Canadian authorities as they pitched Japanese devs to arrange present in Canada.

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Mike Milanov, proper, head of Qiddiya Gaming, selling the Saudi gigaproject at TGS 2024.

That was one signal of the worldwide actions in gaming, and we see much more of that at the moment. SNK’s sister firm, Manga Productions, acquired Toei, a maker of manga and anime exhibits, and it’s utilizing that expertise to coach interns in Saudi Arabia. Kenji Matsubara, CEO of SNK, has expanded the corporate from 200 to greater than 600 since Saudi Arabia’s Misk Basis acquired it.

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Kenji Matsubara, CEO of SNK, with Dean Takahashi of GamesBeat.

That enabled the corporate to convey again SNK’s fan favourite, Deadly Fury, for the primary time in 26 years.

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SNK is bringing again Deadly Fury for the primary time in 26 years.

Actually, Mike Milanov, head of Qiddiya Gaming in Saudi Arabia, had a sales space on the Tokyo Sport Present with a cyberpunk theme to advertise the esports and gaming district of Qiddiya, a contemporary metropolis that the Saudi’s are constructing outdoors Riyadh as a “giga project.”

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The Avenue Fighter esports stars draw a crowd at Qiddiya’s sales space on the Tokyo Sport Present 2024.

Qiddiya hosted a panel of Avenue Fighter esports stars at its sales space — and it drew a large crowd.

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Dean Takahashi of GamesBeat at Sega HQ in Tokyo.

It’s a worldwide gaming enterprise. It’s good to keep in mind that when the blues and enterprise cycles hit any given a part of the enterprise. I’m glad to see part of the world — lengthy overdue for me to go to — the place gaming is prospering.

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